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Installation
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### All Can Learn v3.4
Extract the folder "AllCanLearn" to
DocumentsBioWareDragon Agepackagescoreoverride
### All Can Learn v6.x
Use the DAupdater in Program FilesDragon Agebin_ship
To Install AllSpellCanLearnV6_x.dazip
- IMPORTANT* =========================================
In Order to use Dragon Age Awakening Spells in Dragon Age Origins
Copy the following Files into
DocumentsBioWareDragon AgepackagesAddinsASCL_KurapicaCoreData
From Program FilesDragon Agepackagescore_ep1data
-anims.erf
-modelmeshdata.erf
-modelhierarchies.erf
-designerscripts.erf
-guiexport.erf
-materialobjects.erf
From Program FilesDragon Agepackagescore_ep1
-Textures Folder
From Program FilesDragon Agepackagescore_ep1AudioSounds
-vfx_spells.fev
-vfx_spells.fsb
-vfx_spells_mp3.fsb
Again copy the files into
DocumentsBioWareDragon AgepackagesAddinsASCL_KurapicaCoreData
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Uninstallation
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### All Can Learn v3.4
Remove the folder "AllCanLearn" from
DocumentsBioWareDragon Agepackagescoreoverride
### All Can Learn v5.x
Remove the Following Folders
-DocumentsBioWareDragon AgeAddInsASCL_Kurapica
-DocumentsBioWareDragon AgeAddInsASCL_Kurapica_DAA
-DocumentsBioWareDragon AgepackagesCoreOverrideAllCanLearn
### All Can Learn v6.x
Remove the Following Folders
-DocumentsBioWareDragon AgeAddInsASCL_Kurapica
-DocumentsBioWareDragon AgepackagesCoreOverrideAllCanLearn
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Description:
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-All Spells Available to All Classes
-If you want to be able to detect traps use the console and type in (runscript addtalent 4020) without the ()