Installation Requirements if Uprading from Version 1.0 (WARNING!)
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Official Skyrim patch 1.4 or greater.

Major changes have been done to CM New Companions Mod v.1.1 and above. If you are upgrading from CM New Companions Mod v.1.0 to a later revision and intend to use with a saved game, please perform the following steps:

1. Prior to installation of v.1.1 or above, load your saved game, take all your items from your companions' inventories that you want to keep and dismiss them. Save your game.

2. Deactivate CM New Companions v.1.0, and then install and activate v.1.1 or later revision.

3. Load your saved game, and then seek out your companions in their starting locations and ask them to follow you again.

Installation Requirements for Version 1.1 or later
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Official Skyrim patch 1.4 or greater.

Deactivate Version 1.1 if installed and then download and install the new version by one of the following methods.

Installation - Nexus Mod Manager
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Use the "Download with Manager" button on the CM New Companions Mod page at Skyrim Nexus and activate after download.

Installation - Wrye Bash BAIN
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Drop the CMNewCompanions.esm and esp into your Skyrim ModsBash Installers folder, and then activate.

Installation - Manual
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Drop the CMNewCompanions.esm and esp and graphics folders into your Data folder and overwrite any existing files if you are installing over an old version. (WARNING - See Installation Requirements if Upgrading from Version 1.0 above.) Activate the mod using a mod manager prior to playing Skyrim. The accompanying *.esp file contains the locations in the game world of all companions and must be activated in order to find the companions in game.

Uninstall
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If you used a mod management program, use it to uninstall. Otherwise delete CMNewCompanions.esm and esp and graphics facegendata files from the Data folder.

Load Order
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Load order will not make any difference.

Incompatible Mods
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Any mods that alter the Bethesda default companion dialogue and scripting may be incompatible depending on what has been changed.